Javascript, Three.JS
June 2024
Implementation of the Marching Cubes algorithm in the Three.js framework. Complex procedural mesh generation based on cubes in a scalar field. Seemless intergration with existing Three.js functions and objects.
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Inspired by Paul Bourke's Polygonising a Scalar Field(1997). As well as, Sebastian Lague's Coding Adventure: Marching Cubes (2019).